The Do's and Don'ts of Recon
Fifth Day of Adventure

That evening the newly formed Exterminators met up with Rising Genesis outside of the Guild of Heros. There they came up with a plan of action for how to save Juro’s sister. The group then hit up Ivory in order to gain additional information.

The next morning, Tricia took Flughaus, Rane, and Gilmyn shopping to get them new clothes. Tass Animark (Tink Tink) went to the shop and made some awesome daggers. Blaz and Felan went to the armorer and picked up her wolf armor. They met back up at the Bearded Clam around noon.

That evening, the party went to stake out the Blind Tiger, for rumor had it that the Masked Lady would be making an appearance there the following day. Blaz and Tricia staked out the inside, and met up with a couple of possible slave traders. The rest of the group did some recon outside. Tass Animark (Tink Tink) and Felan almost caused an incident at a whorehouse, which caused Tink Tink to run away. Dain and Rising Genesis found a warehouse with some workers who seemed to be compelled. At the end of the night Felan yells at Rising Genesis for not being sneaky enough, and everyone heads to bed.

Fourth Day of Adventure

In the middle of the night Dain woke up screaming from a nightmare. The party seemed concerned.

Tink Tink woke up early to go smith. Created a passable javelin.

Dain went to the temple of Osha to talk to the head priest about his dream. Got non answer.

Felan and Tricia went exploring around the Brokelight district. Met the entertainer Yonwen.

Blaz went of to buy herbs and a new instrument, and to learn about local flora.

DainFelan, and Tricia meet back up at the Bearded Clam and head towards the District of Learning. They drop Dain off at Lady Celeste, with whom he talks to abot his dream.

Felan, and Tricia head into the District of Learning and make their way to the Guild of Heros. There they learn about the Witch of Candor, met the Grand Master Vermund and the sphynx boy Juro of Rising Genesis. Dain catches up with them and they decide to join the guild as the adventuring group The Exterminators in order to use the guild's resources. Also agree to assist Juro with saving his sister from the Masked Lady. They head back to the Bearded Clam.

Tass Animark finishes his javelin and heads to the District of Learning. Goes toward the main college and learns about runes and Shardminds from the head wizard Abbeus. Heads back to Bearded Clam.

Blaz gets his herbs and heads to Dove Feather. There he buys a fiddle and performs in the streets before heading back to the Bearded Clam.

Welcome to the BIG CITY!
Third Day of Adventure

The group makes it to Yolis and splits up to go shopping and explore. Tricia breaks off for a mystery adventure and buys a scarf to adorn Yama. Tink Tink buys a scarf to hide his eyes. He goes to a books store with Dain to buy words, but the book he wants is too expensive, so they settle for a map of the city. Tink Tink gets an apprenticeship at the blacksmith to raise money for books. Dain goes to the temple of Osha to ask about his nightmares, but doesn't get the answers he's looking for. He then goes to the temple of Aishwarya to speak to a dream interpreter, but ends up with Miss Cleo. Felan and Blaz sell the pelts at the fur trader and go to the tanner to get the wolf pelts turned into armor. Blaz teaches Felan about sexual objectification, boobs, and bartering tactics. Tricia rejoins Felan and Blaz and they head to the bearded clam. Felan learns more about Wheaton, Daisy Lilliwink, and her curse. They also learn the name of the peacock witch, which is the Witch of Candor. Blaz gets into a bard off with Iowin, a famous bard. Blaz uses Tricia and Felan as backup dancers for his performance and ties with Iowin. They end the night with ale and shots before heading to the Broken Hammer for bed. Dain has a nightmare and wakes up Tink Tink and Tricia.

Journey to Yolis
Second Day of Adventure

The Adventure in Brief:
Found out witch looks like a peacock
Tink Tink got some books.
Yama got scarier (Jaws and paws baby. Jaws and paws).

Blaz challenges bandits to a bard off, they’d rather fight.
Felan takes a pot shot at the bandit leader, he returns with throwing knives.
Tink Tink runs and charges at the bandits, Dain supports with the beatdown.
Party battles bandits, they apparently really hate Tricia.
Blaz makes a couple bandits crispy.
Felan bathes in the blood of her enemies.
The party successfully kills all of the bandits.

Near the end of the party’s rest, wolves attack.
Felan attempts communication, discovers mind control.
Tink Tink suicide bombs the pack with magic, gets beatdown.
Rest of party sticks together, kill some wolves.
Tricia discovers she’s better with knives than a mace.
The party fends off the wolves, Felan is sad.
The party successfully reaches the gates of Yolis.

Episode 2- It Could Have Been a Bard Off!

At the Crossroads
The First Day of Adventure

Today’s Adventure In Brief:
Adventurers met outside of a rat infested barn.
Rats were killed.
Discovered a cursed corn maze.
Tink tink stole books-ish.
Defeated many creatures in corn maze, many a hide was skinned.
Defeated Evil Scarecrow main boss.
Discovered divining chicken name Lady Cynthia.
Group leveled up to level 2.

Episode 1- Cross Roads


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